﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ShevaEngine.Core.Modules.Materials
{
    /// <summary>
    /// Animated texture 2D configuration.
    /// </summary>
    public class AnimatedTexture2DConfiguration
    {
        /// <summary>Texture name.</summary>
        public string TextureName;
        /// <summary>Width.</summary>
        public Int32 Width;
        /// <summary>Height.</summary>
        public Int32 Height;
        /// <summary>Frames count.</summary>
        public Int32 FramesCount;
        /// <summary>LoopCount.</summary>
        public Int32 LoopCount;
        /// <summary>Frame after end.</summary>
        public Int32 FrameAfterEnd;
        /// <summary>Step time.</summary>
        public Single StepTime;

        /// <summary>
        /// Constructor.
        /// </summary>
        public AnimatedTexture2DConfiguration()
        {
            
        }
    }
}
